We all know by now that the average 60 minute encounter in D&D 4e is far too long. It’s an eternity compared to prior editions, but worst of all, it has a negative impact on the smoothness and progress of play and adventure pacing.
That dark road eventually leads to a non-immersive experience and disenchanted and bored D&D players and DMs – if you let it. Even D&D 4e lead designer Mike Mearls has admitted to seeing combat length as an issue in retrospect.
However, it doesn’t have to be this way. Here’s a Leonine Six – the Corvette of Leonine 12’s – to get your playgroup’s combats back on the fast track!